Classic Settings

Game speed 3.2
Unit speed 0.3125
Ability to demolish buildings Active
Morale Inactive
Milliseconds Active
Fake limit Inactive
Research System Simplified research
Church Inactive
Watchtower Inactive
Achievements Active
Growing barbarian villages Active up to 800 points
Bonus villages Bonus villages enabled
Time frame for cancelling attacks 10 minutes
Time frame for cancelling transports 5 minutes
Night bonus Inactive
Protection for beginners 3 days
Max attack ratio (attacker:defender) Inactive
Flags Inactive
Hauls Active
Stronghold Inactive


Archers Inactive
Scout system The scout can report troops, buildings, resources and foreign units
Paladin Active, no items
Militia Inactive


Purchased using Resources, costs increase after 4th Nobleman
Replace lost noblemen cheaply Active
Max nobleman travel distance 2000 fields
Loyalty decrease per nobleman attack 25-35
Loyalty increase per hour 3.2


Tribe member limit 15
Ability to attack tribe members Attacks vs tribe members do not turn into visits and thus deal damage
Tribe levels Inactive
Account sitting Active
Account sitting restrictions Restricted sitter access after an account has been sat 14 days within the last 14 days.
Free trading Active, time restriction based on the start of the individual player
Support outside tribe Supporting villages outside player's tribe is not possible. Tribe membership is checked both when support is sent and on arrival. Support is withdrawn on tribe change.
Ability to select starting direction Inactive
Victory requirements After 40 days, one tribe must hold at least 50% of the player villages for 15 days
Start date Apr 20,2022 11:00