Classic Settings

Game speed 3.5
Unit speed 0.57
Ability to demolish buildings Active
Morale Inactive
Milliseconds Active
Fake limit Inactive
Research System Classic system (10-level system)
Church Inactive
Watchtower Inactive
Achievements Active
Growing barbarian villages Active up to 2000 points
Bonus villages Bonus villages enabled
Time frame for cancelling attacks 10 minutes
Time frame for cancelling transports 5 minutes
Night bonus Inactive
Protection for beginners 4 days
Max attack ratio (attacker:defender) Inactive
Flags Inactive
Hauls Active
Stronghold Inactive

Units

Archers Inactive
Scout system The scout can report troops, buildings, resources and foreign units
Paladin Inactive
Militia Inactive

Nobleman

Purchased using Gold coins
Max nobleman travel distance 2000 fields
Loyalty decrease per nobleman attack 25-35
Loyalty increase per hour 3.5

Configuration

Tribe member limit 12
Ability to attack tribe members Attacks vs tribe members do not turn into visits and thus deal damage
Tribe levels Inactive
Account sitting Active
Account sitting restrictions Restricted sitter access after an account has been sat 14 days within the last 14 days.
Free trading Active, time restriction based on the start of the individual player
Ability to select starting direction Active
Victory requirements After 60 days, one tribe must hold at least 70% of the player villages for 5 days
Start date Aug 07,2020 11:00